( Project Goals ) Share a Radio was a concept and UI/UX exercise for a music application with recording and sharing of both personal and commercial music.
The assignment started with four wireframes. As a music listener, I added screens so the flow would feel complete for a broad set of people, not just a handful of disconnected frames.

( Project Scope )
Concept design and UI/UX. I researched existing music platforms, then expanded the given wireframes into a continuous path: browse, playlist, profile, record, and share.
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Build a cohesive user flow beyond the four provided wireframes
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Support recording and sharing of personal and commercial music
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Design for a broad demographic of music listeners
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Keep playback, profile, and messaging in one uninterrupted experience
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Study existing music platforms for functional and aesthetic improvements






( Challenges )
This stayed a visual design exercise, so the work was about the product idea and the screens, not a live codebase. The brief still had real constraints:
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( 001 )Four starter wireframes were not enough for a complete product story
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( 002 )Recording and sharing had to work for both personal and commercial music
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( 003 )Serving a wide audience without splitting the interface into niches
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( 004 )Holding browse, playlist, profile, record, and share in one flow
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( 005 )Improving on familiar music apps without copying them

(Results )
There are no launch metrics. What the case study shows is the concept: a smooth path through a music app that can record and share.
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1.A continuous flow from select music to playlist, profile, record, and share
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2.Additional screens beyond the original four wireframes
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3.One UI that treats personal recordings and commercial tracks together
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4.A research-informed visual direction for a music-sharing app
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5.A documented set of core screens for the concept








